![]() ![]() If you need to rotate it in fixed increments, you can use the snap option. When you start rotating the object, the application rotates it based on the object’s bounding box. In order to rotate according to the view, use the outer ring. To perform constrained rotations, use X, Y, Z rings. You will know the selected ring by the change in colour. A virtual sphere is also displayed along with the rings. Now you will notice four rings colour coordinated to XYZ axes. Select the rotate tool available in the toolbox and select the object you need to rotate. The rotate tool is used to rotate objects in all three axes. Also, the colour changes to indicate that it is active when you select a handle. They are used to move the object along each axis and one to move along the planes. Upon selecting it, you will see a controller appeared with four handles. To use it, first choose an object you need to move. You can double click the toolbox icons to access the above move, rotate, and scale tool options. If you choose a particular handle, then the action is limited to that axis alone. You can freely move or rotate the selected objects by clicking and dragging them. The hotkeys for them are w, e, and r, respectively. You can utilize the transform tool while you are in the modes of - move, rotate or scale. For changing the transform of an item, the tools available in the toolbox are select, move, rotate, and scale. Transform is the first thing you need to know while using Maya.
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